Friday, February 26, 2016

Game Update (Beautification, New Buildings and more)

Video: Episode 2



Fig. 1: Overview of the game.

Fig. 2: Game view.

New Features:

And then he said Let there be color and sound! or something like that :) . Made the game look a bit better now. Changed the texture of the terrain and added texture to some buildings and roads. Improved some of the models as well.

Added two more new buildings, the iron ore mining building and the iron smith. The mining building must be placed near the iron ores just like for trees and stones. The miner collects the iron ores from there. The iron smith later converts those iron ores to irons which will later be needed for making other items.

Added new tree and stone models. The models of the wood and stone also have been improved. Particle effects have also been added. This looks really nice in the game :). Added sound to the game. Now it feels like the game got some air in it. Also added tool tip to the game. So when the player hover the mouse over the buildings in build option it will show a brief description of the building and how many materials it requires to be built. No need to guess or remember which building cost what materials.

Issue Fixing:
Fixed the scaling issue (i hope). Now there won't be any issue of the items being big and small in some parts. This was bugging me for a long time hopefully it won't happen again. Also fixed some movement related issues again.

What's Next?
Will try to improve the rest of the models and add texture to the ones that doesn't have it. Adding new farm, materials and weapons. Also haven't added day/night cycle so maybe I will do that as well. Deleting options for buildings, walls and roads (This is a must). Improving the UI of build option. Also whatever pops up in my mind. :D

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K Out!

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